Introduction: Touch the Dark (Cassandra Palmer #1) Cassandra Palmer can see the future and communicate with spirits—talents that make her attractive to the dead and the undead. The ghosts of the dead aren’t usually dangerous they just like to talk…a lot. The undead are another matter. Like any sensible girl, Cassie tries to avoid vampires. But when the bloodsucking mafioso she escaped three years ago finds Cassie again with vengeance on his mind, she’s forced to turn to the vampire Senate for protectionView Details>
Introduction: Midnight's Daughter (Dorina Basarab #1) Dorina Basarab is a dhampir-half human, half vampire. Subject to uncontrollable rages, most dhampirs live very short, very violent lives. So far Dory has managed to maintain her sanity by unleashing her anger on those demons and vampires who deserve killing. Now Dory's vampire father has come back into her life. Her Uncle Dracula (yes, the Dracula), infamous even among vampires for his cruelty and murderous ways, has escaped his prison. AView Details>
Introduction: Everfound (Skinjacker #3) While Mary lies in a glass coffin aboard a ghost train heading west, her minions are awaiting her re-awakening by bringing lots of new souls into Everlost to serve her. Meanwhile Jackin’ Jill has met Jix, a furjacker—a skinjacker who can take over the bodies of animals, most notably jaguars. Jix serves a Mayan god who collects Everlost coins to use in his Wurlitzer, which predicts the future. In the concluding volume of The Skinjacker Trilogy, Neal Shusterman reveView Details>
Introduction: Everwild (Skinjacker #2) Everlost, the limbo land of dead children, is at war. Nick the “Chocolate Ogre” wants to help the children of Everlost reach the light at the end of the tunnel. Mary Hightower, self-proclaimed queen of lost children and dangerous fanatic, is determined to keep Everlost’s children trapped within its limbo for all eternity. Traveling in the memory of the Hindenburg, Mary is spreading her propaganda and attracting Afterlights to her cause at a frightening speed. MeanwView Details>
Introduction: Everlost (Skinjacker #1) Nick and Allie don't survive the car accident... ...but their souls don't exactly get where they're supposed to get either. Instead, they're caught halfway between life and death, in a sort of limbo known as Everlost: a shadow of the living world, filled with all the things and places that no longer exist. It's a magical, yet dangerous place where bands of lost children run wild and anyone who stands in the same place too long sinks to the center of View Details>
Introduction: Mistborn: The Final Empire (Mistborn #1) In a world where ash falls from the sky, and mist dominates the night, an evil cloaks the land and stifles all life. The future of the empire rests on the shoulders of a troublemaker and his young apprentice. Together, can they fill the world with color once more? In Brandon Sanderson's intriguing tale of love, loss, despair and hope, a new kind of magic enters the stage - Allomancy, a magic of the metals.View Details>
Introduction: The Emperor's Soul (Elantris) A heretic thief is the empire’s only hope in this fascinating tale that inhabits the same world as the popular novel, Elantris. Shai is a Forger, a foreigner who can flawlessly copy and re-create any item by rewriting its history with skillful magic. Condemned to death after trying to steal the emperor’s scepter, she is given one opportunity to save herself. Though her skill as a Forger is considered an abomination by her captors, Shai will attempt to creatView Details>
Introduction: Keys to the Demon Prison (Fablehaven #5) After centuries of plotting, the Sphinx—leader of the Society of the Evening Star—is after the final artifacts needed to open the great demon prison, Zzyxx. If the legendary prison is opened, a tide of evil is certain to usurp control of the world. In an effort to intercept the final artifacts, Kendra, Seth and the Knights of the Dawn race to strange and exotic preserves across the globe. The stakes have never been higher. The risks have never been View Details>
Introduction: Secrets of the Dragon Sanctuary (Fablehaven #4) Brace yourself for a shocking secret. Two hidden artifacts have been found. Three more remain unrecovered. More preserves face destruction as the Society of the Evening Star relentlessly pursues new talismans. Reading in Patton’s Journal of Secrets, Kendra learns the location of the key to a vault housing one of the artifacts. In order to retrieve it, the Knights of the Dawn must enter a death trap — a dragon sanctuary called Wyrmroost. The mView Details>
Introduction: Grip of the Shadow Plague (Fablehaven #3) Strange things are afoot at Fablehaven. Someone or something has released a plague that transforms beings of light into creatures of darkness. Seth discovers the problem in its infancy, but as the infectious disease spreads, it becomes clear that the preserve cannot hold out for long. In dire need of help, the Sorensons question where to turn. The Sphinx has always given sound advice–but is he a traitor? Inside the Quiet Box, Vanessa might have infView Details>